Granny

Granny

DVloper

Rating 4.3 (4,344,096 reviews)

A tense stealth escape game built around sound, hiding, and five-day pressure

The design is built around a simple stealth loop: move through the house, avoid noise, and survive long enough to escape. Every mechanic reinforces that tension, so progress depends on patience more than speed.

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Category Arcade
Installs 500,000,000+
Version 1.8.12
Updated Jun 6, 2026
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About this game

Game Overview

Granny is a first-person stealth horror game from DVloper, presented as a compact escape challenge rather than a sprawling adventure. The player is trapped inside a house and has a limited number of days to work out a way out while avoiding detection. Its loop is straightforward: move carefully, manage noise, search for useful routes, and hide when the house’s owner reacts. That structure gives the game a clear rhythm of cautious exploration followed by sudden panic. The appeal comes from how little room it leaves for careless play. On both Google Play and the App Store in Canada, it sits in the arcade category, but the experience is closer to a survival puzzle with horror framing. The visual style is functional and plain, which suits the design because tension comes from sound cues, positioning, and timing rather than elaborate presentation.

Core Gameplay Features

  • Sound-Based Stealth Noise is the central mechanic. Dropping items can alert Granny, which turns simple movement into a risk calculation and makes every room feel temporary.
  • Hiding Spots Wardrobes and beds are part of the survival loop. They give the player a way to break line of sight and wait out danger after making a mistake.
  • Five-Day Limit The game gives only five days to escape. That limit creates pressure across repeated attempts and encourages learning the house instead of rushing.
  • House Escape Goal The objective is direct: get out of the house. The clarity of that goal keeps the experience focused even when the route to success is uncertain.
  • Mobile Session Play The structure suits short sessions on Android phone, iPhone, or iPad. Progress happens in bursts, with each attempt ending quickly if the player is careless.

What Makes It Stand Out

Its main strength is not complexity but pressure. The combination of sound tracking, hiding, and a hard time limit gives it a recognisable survival-horror cadence that works well on mobile, especially for players who prefer tense, repeatable runs.

  • Huge Install Base The Google Play listing shows 500,000,000+ installs, which suggests a very wide audience and a game loop that has proven easy to pick up on mobile.
  • Strong Rating Volume More than 4.3 million ratings on Google Play give the average score more weight than a small sample would. That volume suggests sustained visibility rather than a brief spike.
  • Cross-Platform Access It is available on both the Canada Google Play Store and the App Store, so Android and iOS players can access the same core experience without platform friction.

Things to Know Before Playing

The practical tradeoffs are easy to see from the store data. It is free, ad-supported, and rated for older children and teens, so the main questions are about tolerance for horror tension, ads, and the storage footprint on iPhone and iPad.

  • Ads And Free Model The App Store price is $0 and the description says the game contains advertisement. That usually means the install is free but monetised through ads rather than a premium purchase.
  • Age Guidance Google Play rates it Teen, while the App Store lists 12+. That makes it more suitable for older children and teens than for very young players.
  • Storage Planning The App Store size is about 738.8 MB, so extra free space is sensible for updates and cache. The Play Store size is not listed, so the store page remains the best reference.

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